Book cover titled 'Dragons Gauntlet Basic Ruleset' with the subtitle 'Dragons Gauntlet 2025' on a textured, beige background.
Table of contents page with sections and page numbers, including Introduction, Age Requirements, Dragon Wardens, Combat/Basic Mechanics, First Time Players, Hit Points, Armour Zones, Weapons, Shields, Energy Points, Skill Types, New Players and Existing Players, Runes, Enchantments, Potions, Artefacts, Siege, Fortification, Monsters, Clan, Gaming Areas, Game Play, Terrain, and Temporary Artifacts.
Page 2 of a dragons gauntlet rulebook, listing rules about age requirements, on-field calls, and dragon wardens.
Page from a game rules manual titled 'Combat/Basic Mechanics' with sections on striking zones, first time players, hit points, bleeding out, death, and armour zones, including diagrams showing strike zones for one-handed and two-handed weapons.
Diagram of armor zones on a human figure with color-coded sections for head, arms, and legs, accompanied by a table explaining armor coverage and points calculation.
Table listing various weapons for a game, including axes, swords, spears, bows, and other weapons, with specified sizes and damage ratings for one-handed and two-handed use.
Excerpt from a game rulebook page detailing maximum shield dimensions, note on shield classification, shield material requirements, and details on energy points, skill uses, rune effects on energy points, and skill types with a table showing energy point calculations.
A screenshot of a skill description table from a game manual, listing skill types, their descriptions, and whether they work with blue runes. The skills are divided into categories: Warrior Skills Dwarven, Arcane Skills Dragon, Healer Skills Elven, Trader Skills Human, and Specialist Skills. Each entry describes the skill's usage, requirements, and effects, such as Daze, Resist, Firebolt, Life Drain, Healing Word, Rock Skin, Blacksmith, Performer, Merchant, Respawn, Rune Lord, and Leech.
Page 8 of a guide outlining rules for new and existing players, including how to choose skills, calculate points, and use different types of runes such as blue, green, red, and gold in a game.
A page from a game manual showing rune specifications, enchantment costs, and potion descriptions.
Page from a guide about artifacts and sieges in a game, detailing types, functions, and examples of artifacts like the Amulet of Energy, Vorpal Weapon, Life Shield, and Cloak of Regeneration, along with siege gameplay instructions.
Table of siege weapon descriptions and specifications, including names, sizes, damage, cost, and usage notes.
A page from a guide about wall construction materials in a game, listing types of materials, their HP values, wall height requirements, and related gameplay information including currency and siege details.
Table listing monster difficulty levels and features in a game, including Medium, Hard, and Legendary with damage, HP, skills, and respawn info. Also includes a section on minions, monsters, skills, and clans.
A page from a document with a table titled 'Perk Table' listing levels 1 to 6 with FP needed and perk descriptions, followed by sections titled 'Gaming Areas' and 'Game Play Terminology' with explanations related to gaming rules and areas.
Page of a game guide with descriptions of various in-game terms and mechanics, including the Dragon Totem, second Totems, Dungeon, Capture, Siege, Arena, NPC, EP, Pick Locks, Temporary Artifact, and different terrain types such as Forest, Water, Underground, and Cliffs or Bridges.
Page 16 of a document with text explaining becoming a disciple and different types of dragons, including Red Dragon, Blue Dragon, Black Dragon, and Gold Dragon, along with their descriptions and significance.